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en:unitsandcitizens:education [2015/10/05 23:05] (current)
liosan created
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 +{{indexmenu_n>​3}}
 +===== Education =====
  
 +== Elite ==
 +
 +Certain specialties require reaching a certain skill level. For **elite jobs** - the castellan, merchant and priest - the appropriate level can only be gained in an educational facility - a school{{:​buildings-min:​90.png?​nolink|}},​ academy{{:​buildings-min:​91.png?​nolink|}} or university{{:​buildings-min:​92.png?​nolink|}}. Learning either of these specialties costs 10{{:​goods:​zloto.png?​nolink|}} per hour. To start education, assign a citizen to "​work"​ in the educational building. ​
 +
 +When the student reaches the desired skill level, you can assign him to work in the appropriate social building. Elite proffesions don't gain experience when working - the only way to advance to a higher level is through education. Minimal skill levels for elite occupations can be found in the [[..tables:​occupation|proper table]].
 +
 +[{{ :​pl:​unitsandcitizens:​units-education3.jpg?​nolink |Studying at the university}}]
 +
 +If you don't remove the student yourself, he'll keep studying till he reaches the maximum level available at his educational building. This might take a few days at a school, or a few months at the university. A citizen that finished education will be moved to the unemployed section.
 +
 +== Craftsmen == 
 +
 +Some **skilled craftsmen** also require training before picking up more advanced tasks. For example, blacksmith can produce pikes{{:​goods:​20.png?​nolink|}} from the start, but must reach level 5 before producing swords{{:​goods:​21.png?​nolink|miecze}}.