Terrain improvements

MH - man-hours needed to finish the terrain improvement.

Villages

MHTerrain typesEffect
village5All except mountains and forestsAllows cities to use map tiles 2 regions away from the city
mill30All except mountains and forestsWorks like a village and improves efficiency of nearby farmers, hops farmers and grape farmers by 25%.
forester's lodge30All except mountains and forestsWorks like a village and improves efficiency of nearby hunters and woodcutters by 25%.
mining settlement30All except mountains and forestsWorks like a village and improves efficiency of nearby ore miners, gem miners, clay diggers and salt gatherers by 25%.

Growing crops

MHTerrain typesEffects
field (level 1)2plains, grassland, hills, swamps

+40% farmer

field (level 2)7.5plains, grassland, hills, swamps

+70% farmer

field (level 3)30plains, grassland, hills, swamps

+100% farmer

hops farm (level 1)2plains, grassland

+40% hops farmer

hops farm (level 2)7.5plains, grassland

+70% hops farmer

hops farm (level 3)30plains, grassland

+100% hops farmer

vineyard (level 1)2fertile hills

+40% grape farmer

vineyard (level 2)7.5fertile hills

+70% grape farmer

vineyard (level 3)30fertile hills

+100% grape farmer

Mines

MHTerrain typesEffects
clay pit (level 1)2plains, grassland, swamps

+100% clay digger

clay pit (level 2)7.5plains, grassland, swamps

+150% clay digger

clay pit (level 3)30plains, grassland, swamps

+200% clay digger

mine (level 1)7.5hills+40% ore miner

+40% gem miner

mine (level 2)30hills+70% ore miner

+70% gem miner

mine (level 3)125hills+100% ore miner

+100% gem miner

Roads

MHTerrain typesMovement cost (for foot / mounted units)
dirt road2all except mountains and seas0.8 / 0.8
hard-surfaced road7.5all except mountains and seas0.7 / 0.6
brick road50all except mountains and seas0.6 / 0.4